Warp wrote:
> Actually my intention was not to ask "test with tons of objects put one in
> front of the other, as many as you can, to see that it indeed works", but to
> test that the feature didn't break any existing scenes (eg. by crashing the
> program or causing visual artifacts). :)
>
You should know that posting "Please test this" in these newsgroups is
tantamount to saying "Please try to break this" :)
--
...Ben Chambers
www.pacificwebguy.com
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